Server Downtime: January 17th @ 6:30 AM PT

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Tarvas
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Server Downtime: January 17th @ 6:30 AM PT

Post by Tarvas » Tue Jan 16, 2018 11:39 am

Server Downtime: January 17th @ 6:30 AM PT
All EverQuest Live Servers will be brought offline on Wednesday, January 17th, 2018 at 6:30AM Pacific (2:30 PM UTC) for maintenance. Servers are scheduled to be unavailable for approximately 5 hours.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Glauri » Tue Jan 16, 2018 12:47 pm

Ugh. This does not bode well for my UI. :(
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Goofydoofy » Wed Jan 17, 2018 6:10 am

Well fuck, I'm home sick again and no EQ to play.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Tandt » Wed Jan 17, 2018 9:35 am

January 17, 2018
_____________________


*** Highlights ***

- Added an /outputfile recipes command. See the Tradeskills section for details.
- The Iksar Heritage Crate and the Broker's Backpack Set are now available on the Marketplace!
- Characters that did not have the proper rank of Hero's Fortitude, Resolution, or Vitality should now be fixed.
- Fixed a bug that could result in the loss of mercenary experience at higher levels.
- Corrected the size of target decals for AE spells. Previously they were off by about 10% from the actual size.


*** Items ***

- Mount, Illusion, and Familiar Key Ring Slots have returned to the Marketplace. They now have a cap of 250 slots.
- If an item is stackable and has a convert button, one item from the stack will be converted per click instead of the entire stack.
- Fixed Island Toxin to correctly reduce the target's melee accuracy and increased the duration from 12 to 30 seconds.
- Raised the tier of Improved Dodge on Shattered Mirror of Self-Loathing to VII.
- Bridle of the Balefire Wyvern will now dismiss the mount if clicked again like other mount items.
- Gorowyn Translocator Lantern now notes "This item is placed on a ceiling."
- Scale Touched Dragonbrood Leggings now have Ferocity XI.
- Wrapped Conflagrant augments are no longer temporary and Wrapped Conflagrant type 5 augments stack to 20.
- Ability: Enchant Conflagrant Platinum and Ability: Mass Enchant Conflagrant Platinum are now enchanter only and will correctly teach their abilities.
- The charm descriptions on Polished Ember Relic, Venril Sathir Charm, Ioulin's Warrant, and Conflagrant Charm of Security now correctly state that Ring of Scale armor is required.
- Corrected the visual appearance and icons of Phlogiston Tower Shield, Phlogiston Kite Shield, and Phlogiston Buckler.
- Fixed the name of Signet of the Forge Lord.
- Fixed the negative stats on Grave.
- Fixed the description for Fury of the Beast, the click spell on Beastlord chest items from Ring of Scale.
- Fixed the description for Secretion of the Mamba, the click spell on Rogue leg items from Ring of Scale.
- Fixed the descriptions of Elixir of Clarity XIX, Spider's Bite Poison X, Bite of the Shissar Poison X, Elixir of Health XIX, Healing Potion XIX, Elixir of Healing XXI, Elixir of Spiritualism XIX, Elixir of Replenishment XIX, Spider's Bite Poison Strike XI, Bite of the Shissar Poison Strike XI on various potions and poisons from Ring of Scale.
- Changed the augmentation slot type from 7 to 8 on all Phlogiston non-visible items.
- The purity augmentation slot in Ring of Scale group armor is now type 13.
- Changed the proc on Brilliant One Eye to Burst of Flames III.
- Corrected the proc and focus on Phlogiston Longbow.
- Many legacy Hero's Forge ornaments will no longer drop from higher level NPCs.
- Type 5 Tier 2 augments now drop in appropriate zones.
- Added the ability to place Draconic Poison, Acidic Abrasive, Drachnid Toxin, Phlogiston Miasma, and Draconic Formula in potion belts.
- Irae Faycite Shard: Skorpikis Blade Strike can now correctly be used by rogues.


*** Tradeskills ***

- Added an /outputfile recipes command. It will output the names of tradeskill recipes you know if they qualify you for additional skill points past the 300 cap.
- Sub combine items for Crestra's Earring are now no-trade.
- Changed the text in the Ring of Scale poison book (Osbdosmn) to include a mention of Distilled AA ingredients and correct the reference to Sculptured Poison Vials.
- It is now possible to create Scorpion's Agony XIX, Strike of the Shissar XIX, Strike of Ssraeshza XIX, E`ci's Lament XIX, Myrmidon's Sloth XIX, Fighter's Bane XIX, Vallon's Tactic XIX, Tallon's Tactic XIX, Anger of the Shissar XIX, Hate of the Shissar XIX, Gelidran Lament XIX, Pyrilen Burn XIX, Monk's Bane XIX, Archer's Bane XIX, Warlord's Bane XIX, Messenger's Bane XIX, Quellious' Trauma XIX, Solusek's Burn XIX, and Hero's Toxin III poisons.
- Increased the drop rate of Conflagrant Silk.


*** Quests And Events ***

- Ring of Scale raids will now drop the intended amount of coin.
- Fixed a few typos in Crestra's dialogs.
- Crestra's quests will be more forgiving if you fail to follow instructions and create the earring early. Forcing an update to your inventory (looting or destroying an item) will force an update to your quest if you are currently in this situation.
- Fit for the New World - The guards on patrol will no longer re-spawn and are worth significantly less experience.
- End of Empire (mission) - The mission will no longer grant raid achievements.
- Balance of Power (mission) - Fixed a bug that was making it impossible to succeed at the 'Unburnt' achievement.
- Talendor (mission) - Fixed a messaging error that would say that the 'Hard Way' achievement had failed when it hadn't.
- Talendor (mission) - Nexona no longer casts the raid version of Shadow Flames. Talendor now has hit points more appropriate to a mission for two groups.
- Talendor (mission) - The Veeshan's Peak mission for Ring of Scale now properly requires participants to have the key to Veeshan's Peak.
- Veeshan's Peak (Ring of Scale) - Everyone will need the proper key to be in the zone.
- Fell Foliage (mission) - Made this event more challenging.
- End of Empire (mission) - All three of the soldiers should drop shields.
- Balance of Power (mission) - NPCs in this mission will no longer give raid out of combat cooldowns or /con as raid level targets.
- End of Empire (raid) - Warleader Hegron's corpse will no longer depop if he has loot.
- Chokidai Unbound - The chokidai will find a new master if it can't see the current one. If everyone in the group that is alive in the zone is invisible, it will run away forever and be sad.
- Chokidai Unbound - Lavalisks should no longer fail to spawn at the end of the quest, unless you do not have an egg for them to eat.
- Fixed a bug with some reward sets failing to offer experience for level 106+ players (e.g. the tasks offered by Master Hunter Jilare in Shard's Landing).
- The tasks 'All to Scale', 'Killing Claws', and 'Bipedal Dragons' no longer share a replay timer.
- Fixed a problem with three events that could erroneously send someone on a one-way trip to Qeynos.
- Master Vule, the Silent Tear - This raid is now instanced instead of open air contested. Speak to Margaret Hill in Dreadspire to launch the raid.
- Master Vule, the Silent Tear - This event has received various minor changes and improvements.
- Zi-Thuuli of the Granite Claw - The reward chest for Zi-Thuuli of the Graniteclaw should spawn at his location instead of on a random person in the Demi-Plane of Blood.
- Mayong Mistmoore (Demi-Plane of Blood) - Mayong will only allow a limited number of item debuffs when he is at high health. More opportunities to debuff him will appear as he takes more damage.


*** Spells ***

- Bard songs now display full casting information similar to normal spells when a bard begins to sing.
- Bard songs no longer display a message when the song ends or is interrupted.
- Beastlord - Increased damage, HP, AC, and skills of all level 106+ warders. Increased the level of pets focused by Enhanced Minion XIX and higher.
- Cleric - Increased the damage dealt by Unyielding Hammer of Zeal.
- Cleric - Corrected the spell description for Divine Response.
- Enchanter - Increased damage, HP, AC, and skills of Nureya's Animation.
- Magician - Increased damage, HP, AC, and skills of all level 106+ elementals. Increased the level of pets focused by Enhanced Minion XIX and higher.
- Magician - Fire pets will properly cast Frenzied Elemental Bolt again when under the effect of Frenzied Burnout.
- Necromancer - Increased damage, HP, AC, and skills of all level 106+ servants. Increased the level of pets focused by Enhanced Minion XIX and higher.
- Paladin - Remorse for the Fallen will now affect spells up to level 110.
- Shadowknight - Increased damage, HP, AC, and skills of Minion of T'Vem.
- Shadowknight - Remorselessness will now affect spells up to level 110.
- Shadowknight - The Glowing Clawed Tablet of the Ring of Scale will no longer grant duplicate scrolls.
- Shadowknight - The Glowing Marked Symbol of the Ring of Scale will now grant Scroll: Touch of T`Vem Rk. III in addition to the other level 110 items.
- Shaman - Increased damage, HP, AC, and skills of Mirtuk's Faithful.
- Wizard - Increased damage dealt by Virnax's Pyroblade.
- Wizard - Corrected spell descriptions for Funnel of Frostbite and Claw of Qunard.


*** AA ***

- Characters that did not have the proper rank of Hero's Fortitude, Resolution, or Vitality should now be fixed.
- Mercenary - Changed the prerequisite for rank 11 of Healing Acumen and Mystic Destruction to be rank 15 of Improved Spell Resistance rather than rank 16.
- Berserker - Ranks 4-5 of War Cry of the Braxi will now trigger the correct spell.
- Monk - Fixed a missing 30 second duration extension on ranks 28-30 of Zan Fi's Whistle.
- Paladin, Shadowknight - Enduring Reproval will now focus the level 108 combat ability Spurn.
- Paladin - All ranks of Divine Protector's Unity now include the buff Silent Piety.
- Rogue - Removed the restriction which required you to be invisible to activate Shared Stealth, which fixes the bug where the ability would not last its intended duration if the recipient was invisible.


*** NPCs ***

- Heroic Adventure NPCs will now scale more appropriately at higher levels instead of being drastically easier than similarly leveled content.
- Praetor Scout Ellidia is now findable.
- Added cash loot to NPCs in Ring of Scale zones.
- Made the following changes to the rare NPCs in Gorowyn:
- - Increased the spawn rate of rare NPCs.
- - Changed the placeholder of Head Boiler Akett to a soup boiler so that he is no longer on the same fast-respawning encounter as the meat broilers that are quest targets.


*** Mercenaries ***

- Fixed a bug that could result in the loss of mercenary experience at higher levels.


*** Collections ***

- The items for the 'Rocks and or Boulders' collection set will now correctly spawn in Veeshan's Peak replacing the errantly spawning set 'Dragonhunter's Folly'.
- Corrected a bug where collection items for Sathir's Tomb and Howling Stones could drop from the wrong location.


*** Progression Servers ***

- Enrid Ebonclaw is now available when Omens of War unlocks.
- The Curse Begins - This task can now be completed in era. Nisha Lightbrook's spawn is now restricted to Dragons of Norrath.
- The Ring of Scale Painting can now be claimed after House of Thule has unlocked on the server.


*** Miscellaneous ***

- Corrected the size of target decals for AE spells. Previously they were off by about 10% from the actual size.
- Race Change Scrolls will now properly grant racial skills.
- Fixed a client crash that could occur when logging into the game or logging out to server select.
- Corrected an issue with /target not consistently working on corpses or players with a corpse in the zone.


*** UI ***

- Added pagination to the guild management window.
- - By default, the page size is 100.
- - This greatly improves responsiveness and performance of the window for large guilds.
- Alternate Currency vendors that offer parcel services will now properly mail your items.
- The merchant window now displays expanded coin cost as a tooltip.
- Purchasing an item will no longer cause the merchant window to scroll back to the top every time.
- Added a default text color for the UI.
- Corrected an issue where the client could crash when changing loot filter settings.
- The bazaar and find item windows UI positioning has been adjusted.

- Changed -
EQUI_AAWindow.xml
EQUI_AchievementsWnd.xml
EQUI_AchievementWnd.xml
EQUI_ActionsWindow.xml
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_AdvancedLootWnd.xml
EQUI_AdventureLeaderboardWnd.xml
EQUI_AdventureRequestWnd.xml
EQUI_AdventureStatsWnd.xml
EQUI_AggroMeterWnd.xml
EQUI_AlarmWnd.xml
EQUI_AlertHistoryWnd.xml
EQUI_AlertStackWnd.xml
EQUI_AlertWnd.xml
EQUI_AltStorageWnd.xml
EQUI_AudioTriggersWindow.xml
EQUI_AVA_ItemSearchWnd.xml
EQUI_BandolierWnd.xml
EQUI_BankWnd.xml
EQUI_BarterMerchantWnd.xml
EQUI_BarterSearchWnd.xml
EQUI_BarterWnd.xml
EQUI_BazaarConfirmationWnd.xml
EQUI_BazaarSearchWnd.xml
EQUI_BazaarWnd.xml
EQUI_BigBankWnd.xml
EQUI_BlockedBuffWnd.xml
EQUI_BlockedPetBuffWnd.xml
EQUI_BodyTintWnd.xml
EQUI_BookWindow.xml
EQUI_BugReportWnd.xml
EQUI_CastingWindow.xml
EQUI_CharacterCreate.xml
EQUI_CharacterListWnd.xml
EQUI_CharacterSelect.xml
EQUI_ChooseZoneWnd.xml
EQUI_ClaimWnd.xml
EQUI_ColorPickerWnd.xml
EQUI_CombatAbilityWnd.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_ConfirmationDialog.xml
EQUI_Container.xml
EQUI_DynamicZoneWnd.xml
EQUI_EditLabelWnd.xml
EQUI_EQMainWnd.xml
EQUI_EventCalendarWnd.xml
EQUI_ExtendedTargetWindow.xml
EQUI_FeedbackWnd.xml
EQUI_FellowshipWnd.xml
EQUI_FileSelectionWnd.xml
EQUI_FindItemWnd.xml
EQUI_FindLocationWnd.xml
EQUI_FriendsWnd.xml
EQUI_GemsGameWnd.xml
EQUI_GiveWnd.xml
EQUI_GroupSearchWnd.xml
EQUI_GroupWindow.xml
EQUI_GuildBankWnd.xml
EQUI_GuildCreationWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_HelpWnd.xml
EQUI_HeritageSelectionWnd.xml
EQUI_HotButtonWnd.xml
EQUI_HtmlWnd.xml
EQUI_IconSelectionWnd.xml
EQUI_InspectWnd.xml
EQUI_Inventory.xml
EQUI_ItemDisplay.xml
EQUI_ItemExpTransferWnd.xml
EQUI_ItemOverflowWnd.xml
EQUI_JournalCatWnd.xml
EQUI_JournalNPCWnd.xml
EQUI_KeyRingWnd.xml
EQUI_LargeDialogWnd.xml
EQUI_LayoutCopyWnd.xml
EQUI_LFGuildWnd.xml
EQUI_LoadskinWnd.xml
EQUI_LootFiltersCopyWnd.xml
EQUI_LootFiltersWnd.xml
EQUI_LootSettingsWnd.xml
EQUI_LootWnd.xml
EQUI_MailAddressBookWindow.xml
EQUI_MailCompositionWindow.xml
EQUI_MailIgnoreListWindow.xml
EQUI_MailWindow.xml
EQUI_ManageLootWnd.xml
EQUI_MapToolbarWnd.xml
EQUI_MapViewWnd.xml
EQUI_MarketplaceWnd.xml
EQUI_MercenaryInfoWnd.xml
EQUI_MercenaryManageWnd.xml
EQUI_MercenaryMerchantWnd.xml
EQUI_MerchantWnd.xml
EQUI_MIZoneSelectWnd.xml
EQUI_MusicPlayerWnd.xml
EQUI_NameChangeMercWnd.xml
EQUI_NameChangePetWnd.xml
EQUI_NameChangeWnd.xml
EQUI_NoteWindow.xml
EQUI_ObjectPreviewWnd.xml
EQUI_OptionsWindow.xml
EQUI_PetInfoWindow.xml
EQUI_PlayerCustomizationWnd.xml
EQUI_PlayerNotesWindow.xml
EQUI_PlayerWindow.xml
EQUI_PotionBeltWnd.xml
EQUI_ProgressionSelectionWnd.xml
EQUI_PurchaseGroupWnd.xml
EQUI_PurchaseWnd.xml
EQUI_PvPLeaderboardWnd.xml
EQUI_PvPStatsWnd.xml
EQUI_QuantityWnd.xml
EQUI_RaceChangeWnd.xml
EQUI_RaidOptionsWindow.xml
EQUI_RaidWindow.xml
EQUI_RealEstateItemsWnd.xml
EQUI_RealEstateLayoutDetailsWnd.xml
EQUI_RealEstateManageWnd.xml
EQUI_RealEstateNeighborhoodWnd.xml
EQUI_RealEstatePlotSearchWnd.xml
EQUI_RealEstatePurchaseWnd.xml
EQUI_RespawnWnd.xml
EQUI_RewardSelectionWnd.xml
EQUI_SendMoneyWnd.xml
EQUI_ServerListWnd.xml
EQUI_ShareWnd.xml
EQUI_SkillsWindow.xml
EQUI_SocialEditWnd.xml
EQUI_SpellBookWnd.xml
EQUI_StoryWnd.xml
EQUI_TargetOfTargetWindow.xml
EQUI_TargetWindow.xml
EQUI_TaskOverlayWnd.xml
EQUI_TaskSelectWnd.xml
EQUI_TaskTemplateSelectWnd.xml
EQUI_TaskWnd.xml
EQUI_TemplateCharacterWnd.xml
EQUI_TemplateSelectWnd.xml
EQUI_TextEntryWnd.xml
EQUI_TipWnd.xml
EQUI_TitleWnd.xml
EQUI_TrackingWnd.xml
EQUI_TradeskillWnd.xml
EQUI_TradeWnd.xml
EQUI_TrainWindow.xml
EQUI_TributeBenefitWnd.xml
EQUI_TributeMasterWnd.xml
EQUI_TributeTrophyWnd.xml
EQUI_VideoModesWnd.xml
EQUI_VoiceActionBarWnd.xml
EQUI_VoiceMacroWnd.xml
EQUI_VoteResultsWnd.xml
EQUI_VoteWnd.xml
EQUI_ZoneGuideWnd.xml
EQUI_ZonePathWnd.xml


*** Previously Updated ***

- Corrected the rewards for the quests Stomp the Invaders, Stomp the Defenders, and Tooth and Fist.



- The EverQuest Team
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Tandt Dmight
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Boss mobs dont kill people, Clerics kill people!!

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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Tandt » Wed Jan 17, 2018 9:39 am

I know one person who has an affected toon by this bug. Wonder if the fix is retroactive.

- Race Change Scrolls will now properly grant racial skills.
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Tandt Dmight
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Its not big hair, Its my Helmet!

Boss mobs dont kill people, Clerics kill people!!

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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Skecpa » Wed Jan 17, 2018 10:42 am

Cactus is now HP locked if any adds are up at all.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Farrens » Wed Jan 17, 2018 12:29 pm

/mourn deadhills

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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Glauri » Wed Jan 17, 2018 2:22 pm

All looks reasonably okay after the patch today, except for the Guild Management tool. It shows exactly one member of the guild, other than me.

Any ideas on how to fix that?
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Rashod » Wed Jan 17, 2018 3:11 pm

Glauri booted everyone from the guild!?
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Derdarr » Wed Jan 17, 2018 3:25 pm

Set max to 100

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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Glauri » Wed Jan 17, 2018 3:29 pm

It was set at 100, but now setting it to 1000 and all you obnoxious people magically appear!!
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Goofydoofy » Wed Jan 17, 2018 3:33 pm

Set # per page to ALL. You will have to do it every time you log on, for now. The servers actually came up two hours early. Haven't tried Dead Hills heroics yet, so no idea if it's screwed or not. We'll have to try this weekend or something.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Glauri » Wed Jan 17, 2018 4:09 pm

Okay, Goofy. Thanks to both you and Derdarr. I have it set to ALL atm. Never actually paid any attention to that setting before.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Goofydoofy » Thu Jan 18, 2018 5:48 am

I don't think that setting was ever there before.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Tandt » Thu Jan 18, 2018 6:12 am

DH HA's are defiantly harder. The mobs don't hit harder, they just have about 3X more HP. Its still doable, but takes a lot more time. Don't expect a LOD run for all 3 anymore.
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Tandt Dmight
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Its not big hair, Its my Helmet!

Boss mobs dont kill people, Clerics kill people!!

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Glauri
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Glauri » Thu Jan 18, 2018 11:41 am

Bummer, Tandt. Sure was sweet while it lasted though! /sigh
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Goofydoofy » Thu Jan 18, 2018 12:12 pm

Now they just need to nerf Shamans.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Glauri » Thu Jan 18, 2018 1:19 pm

Goofydoofy wrote:
Thu Jan 18, 2018 12:12 pm
Now they just need to nerf Shamans.
WHAT????

Not nerf us, they just decide what our role is supposed to be? Buffer? Slower? DoT dmg? Healer? Curer?

None of us can do it all -- or, at least, I sure as hell can't. If I didn't buff, slow, cure, sorta heal -- I could do tons of DoT dmg. But the powers that be can't ever seem to decide on what our primary role is supposed to be! lol
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Goofydoofy » Thu Jan 18, 2018 2:05 pm

Druids can do it all. Or, at least I can. Most regular Druids can't. I'm special.
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Re: Server Downtime: January 17th @ 6:30 AM PT

Post by Glauri » Thu Jan 18, 2018 2:19 pm

Goofydoofy wrote:
Thu Jan 18, 2018 2:05 pm
I'm special.
No argument from me! :)
Do not regret growing older. It is a privilege denied to many.
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