Kod'taz minor named and overall maps

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Jhereg
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Kod'taz minor named and overall maps

Postby Jhereg » Mon Jan 10, 2005 10:41 pm

I know this isn't of much use at the moment to us, but its so well done I thought we should have a link:

http://www.thesafehouse.org/viewtopic.php?t=17761

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Vortecks
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Postby Vortecks » Wed Jan 19, 2005 4:10 am

Not sure if this has been posted or said anywhere else, but I just read somewhere that you can zone into KT+ zones with just have TIPT done...

Can anyone confirm this? Bug?

If it is true, i see more oppertunities to gear up our people with spells and gear.
<a href="http://www.magelo.com/eq_view_profile.html?num=717697">Vortecks 75 Shaman</a> <i> Uber Alt Twink </i>
<a href="http://www.magelo.com/eq_view_profile.html?num=1141910">Ashlarus 75 Warrior</a> <i>The tank formerly known as Big Red</i>
<a href="http://www.magelo.com/eq_view_profile.html?num=1248958">Viencent 73 Ranger</a> <i>Retired again</i>

Jhereg
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Postby Jhereg » Wed Jan 19, 2005 5:22 am

You can be raided in with the new 5/6 thing, so if 5 are flagged a 6th can zone in to loot or fight. We tested it the other night. I haven't read about just tipt though sorry but might be testable.

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Postby Jhereg » Tue Jun 14, 2005 1:16 pm

Btw, as an update for those who aren't in the guild: yes, Tipt alone is needed for Kod'taz access now. 1/6th of any group or raid of 6 or more people can be raided in to Kod'taz or the zones beyond.

Also most of the mini named on the map there can spawn as different ones. We killed the Hexxt Deathaim outside Trial #3 the other day where Hexxt Markmaker is labeled.

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Postby Jhereg » Thu Sep 15, 2005 3:21 pm

I uploaded the picture to the site now, the text file is below, you can copy and paste into Kodtaz_1.txt in your Maps directory. Image


Compressed file with the text in game map, unzip to your Everquest/maps directory:
http://users.efni.com/~waynem/kodtaz_1.zip