Hit Points Max
Moderator: Littlabit
Hit Points Max
Ever wonder what your hps could be maxed out at.. Here is what I could dig up for you that did wonder. If this is posted someplace else, i am sorry.. but I am really really bored at work and I needed something to do....
Starting with Tribute and Leadership AA's which are affected by ND
ND0 ND1 ND2 ND3
100 102 105 110 - Group Leader
100 102 105 110 - Raid Leader
150 153 157 165 - Personal Tribute
150 153 157 165 - Guild Tribute
500 510 524 550
Buffs at 65
Nine (Protection/Blessing) 618hps
Kazad (Symbol/Mark) 910hps
Brell's Stalwart Shield 330hps
Focus (Soul/Seventh) 544hps
Total 2402
Buffs at 70
Steeloak (Skin/Blessing) 772hps
Balikor (Symbol/Mark) 1137hps
Brell's Brawny Bullwark 412hps
Wunshi (Focusing/Talisman 680hps
Total 3001
So.... If you are lvl 70 AND have ND3 completed AND are on a raid in which the raid leader AND your group leader have thier hp leadership aa's maxed AND you have your personal tribute on AND the raid tribute is on.... you can expect to see an additional 3551 hps added to your base hps..
not to shabby...
Starting with Tribute and Leadership AA's which are affected by ND
ND0 ND1 ND2 ND3
100 102 105 110 - Group Leader
100 102 105 110 - Raid Leader
150 153 157 165 - Personal Tribute
150 153 157 165 - Guild Tribute
500 510 524 550
Buffs at 65
Nine (Protection/Blessing) 618hps
Kazad (Symbol/Mark) 910hps
Brell's Stalwart Shield 330hps
Focus (Soul/Seventh) 544hps
Total 2402
Buffs at 70
Steeloak (Skin/Blessing) 772hps
Balikor (Symbol/Mark) 1137hps
Brell's Brawny Bullwark 412hps
Wunshi (Focusing/Talisman 680hps
Total 3001
So.... If you are lvl 70 AND have ND3 completed AND are on a raid in which the raid leader AND your group leader have thier hp leadership aa's maxed AND you have your personal tribute on AND the raid tribute is on.... you can expect to see an additional 3551 hps added to your base hps..
not to shabby...
<a href="http://www.magelo.com/eq_view_profile.h ... ">Vortecks 75 Shaman</a> <i> Uber Alt Twink </i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Ashlarus 75 Warrior</a> <i>The tank formerly known as Big Red</i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Viencent 73 Ranger</a> <i>Retired again</i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Ashlarus 75 Warrior</a> <i>The tank formerly known as Big Red</i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Viencent 73 Ranger</a> <i>Retired again</i>
- Qmaus
- Whee!
- Posts: 741
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- Location: Martinsburg, West Virginia
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Hmm...what about shaman Fortitude spell?
That increases stamina beyond stat cap, which should in turn increase hit points, even if only by a margin. I think fortitude can probably make that number even higher, Vortecks. Although the exact number of hit points added from the extra stamina might vary by class. Just a thought.
That increases stamina beyond stat cap, which should in turn increase hit points, even if only by a margin. I think fortitude can probably make that number even higher, Vortecks. Although the exact number of hit points added from the extra stamina might vary by class. Just a thought.
didn't think of that...... but it would be totally dependant on what the person's STA was at before the buff.. So it would be a case by case basis....
<a href="http://www.magelo.com/eq_view_profile.h ... ">Vortecks 75 Shaman</a> <i> Uber Alt Twink </i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Ashlarus 75 Warrior</a> <i>The tank formerly known as Big Red</i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Viencent 73 Ranger</a> <i>Retired again</i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Ashlarus 75 Warrior</a> <i>The tank formerly known as Big Red</i>
<a href="http://www.magelo.com/eq_view_profile.h ... ">Viencent 73 Ranger</a> <i>Retired again</i>
- Qmaus
- Whee!
- Posts: 741
- Joined: Sun May 08, 2005 4:16 am
- Location: Martinsburg, West Virginia
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WHAT!?!?!?! You mean we're not all capped!?!?!?!
J/K, hehe
I agree, there would be no way to simply put a solid +hp number on the effects of Fortitude. The only way that could really be discerned is to experiment a bit and derive from that a function that could determine the resulting hit point increase.
Also, it is possible that class may further change the function. That is pure speculation on my part and I could easily be COMPLETELY wrong, but I think that it's possible. Example being let's say there's a warrior and an enchanter who both have equal stamina (hey, it could happen). If they both got their stamina buffed by, say 45 points, it's possible that the warrior would receive more additional hit points than the enchanter does, just because he's a warrior. Mind you, I have absolutely no idea as to whether or not this would be true, i'm just pointing it out as a possibility.
J/K, hehe
I agree, there would be no way to simply put a solid +hp number on the effects of Fortitude. The only way that could really be discerned is to experiment a bit and derive from that a function that could determine the resulting hit point increase.
Also, it is possible that class may further change the function. That is pure speculation on my part and I could easily be COMPLETELY wrong, but I think that it's possible. Example being let's say there's a warrior and an enchanter who both have equal stamina (hey, it could happen). If they both got their stamina buffed by, say 45 points, it's possible that the warrior would receive more additional hit points than the enchanter does, just because he's a warrior. Mind you, I have absolutely no idea as to whether or not this would be true, i'm just pointing it out as a possibility.
- Fuddara
- Still floating about
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Yes Qmaus, you are correct. It is totally dependant on class, and current amount of stamina. Per 1 point of stamina, a warrior will get more hp than any other class in the game, with Pallies and SKs a little below that. I beleive bards come next, then rangers, rogues, monks/beastlords, priests, and finally silk wearers. I have the info somewhere, or if you wanted... you could pop over to the magelo forums, there's a nice layout of the formula and differences there.
(With all that I could be 8kish! and that should even be possible with the loss of HP from using hunter over brells (DIE BRELLS DIE!).)
(With all that I could be 8kish! and that should even be possible with the loss of HP from using hunter over brells (DIE BRELLS DIE!).)
bah..die warriors..!! P.....and what? NO more brells for you!!! I am shocked....../tears his old armor-cleaning shirt in two and holds it up as proof!!!
Da Pallyman
Da Pallyman
<img src="http://img10.echo.cx/img10/8903/cami73lp.jpg">
Just topped 11k last night raiding.
Level 70, Halas food, Tributes, ND3, sta capped at 380, hybrid class, shammy buffs, Viction, Brells, lots of Tier1 gear, DoN +250 gift. 9 and symbol give more hps, but ac >> hps in all reality, if any mobs get passed Truthseeker to come hit me. Elemental drops could move it up even more.
Buaz
Big Green Bait
Level 70, Halas food, Tributes, ND3, sta capped at 380, hybrid class, shammy buffs, Viction, Brells, lots of Tier1 gear, DoN +250 gift. 9 and symbol give more hps, but ac >> hps in all reality, if any mobs get passed Truthseeker to come hit me. Elemental drops could move it up even more.
Buaz
Big Green Bait
Last edited by Buaz on Wed Jun 29, 2005 3:57 pm, edited 1 time in total.