Murphy's Law of Everquest

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Saphirone
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Murphy's Law of Everquest

Postby Saphirone » Thu Mar 03, 2005 5:47 am

1.Everything is camped

2.Your corpse will always end up halfway inside a mountain, nowhere in sight of the roads, or under a tree.

3.The skeleton in front of you is there to distract you from the Kodiak approaching from behind.

4.If your attack is going really well, you are in an ambush.

5.If the Mob are within range, so are you.

6."The tougher Mob's invariably attack on two occasions."

1.When your ready 2.When your not

7.One Mob is, never enough, but two can be entirely to many.

8.For every action, there is an equal and opposite criticism.

9. The Mob you never encounter when armed and buffed always appear during your corpse run.

10. The Mob you've been camping for hours always spawn 18 seconds after you leave.

11. Don't ever be the first, don't ever be the last, and don’t ever volunteer to do anything.

12. The greatest danger to your group is a Paladin or Ranger with a map and plan.

13.When the going get tough, the tanks go linkdead.

14. A group without healers or bandages not a group for long.

15. Your buff will fade when you need it the most.

16. Whenever you have plenty of mana, you never miss, whenever you are low on mana, every spell fizzles.

17.When in doubt gate.

18. The item you want the most drops the rarest or is out of your price range.

19. The item you want the most is sold in an auction and you went linkdead.

20. The item you want most was picked up by some Lamer who didn't know the definition of "NO DROP".

21. The item you need tomorrow is "NO RENT".

22.If you can't afford it not for sale.

23. If you wanted two of them it's a Lore item.

24.The High Quality Bear Skin drops every 28 days.

25.Even green can kill.

26. A bow without arrows seems awfully heavy all of a sudden.

27. Merchants are perfectly capable of kicking tail and taking names.

28.Trains have the right of way.

29. The guards never there when you need them.

30.The time it takes to upload the newest patch is directly proportional to your eagerness to log on.

31.A roleplayer drinks to increase his alcohol tolerance, and idiot does it in the treetops of the Kelethin City.
Saphirone the Noble Lady
Retired Wizard Officer of Celestial Navigators -EQ1 (Or am I?)
Qarma Jenkins
Retired Officer of Nocturnae -WoW
Saphirone/Qarma/Qarmia
Retired Loudmouth Officer of Ecliptic Sol -EQII

Guest

Postby Guest » Thu Mar 03, 2005 4:06 pm

32. It only takes 9 seconds to die when the 10 second complete heal is cast.
33. The second you look away is when a trian will take its "RIGHT OF WAY."
34. Following a Dr00id will always take you the long way.

Freyalafey
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Postby Freyalafey » Thu Mar 03, 2005 4:07 pm

Teehee that Guest was me.... FYI
I come in confussion???

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Silly
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Postby Silly » Fri Mar 04, 2005 9:26 am

:lol: LOL These are too darn funny. :lol: I think the one I can relate to the most is:

8.For every action, there is an equal and opposite criticism.