Patch Notes 8/21/2013

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Tandt
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Patch Notes 8/21/2013

Postby Tandt » Wed Aug 21, 2013 4:21 am

August 21, 2013
_____________________


*** Highlights ***

- New Hero's Forge robes have arrived! You can change existing Hero's Forge robes between the new and old versions by right-clicking them. New robes will be available in the same places the old robes were found. The Noble Cloth Robe Ornament can be purchased from Keliss Arden for those who have completed the requisite achievement.
- Hero's Forge Sets are now available for purchase in the Marketplace, with additional sets arriving weekly. Keep an eye out for your favorite sets! Note: All sets require the Hero's Forge Feature.
- Looking for a challenge? The Hardcore Heritage zones of Crushbone and The Permafrost Caverns are available until August 26th. Nagafen's Lair and The Castle of Mistmoore will be available from August 23rd to September 16th.
- Rewards for attending SOE Live 2013 are now available. Check your /claim window for the Shiliskin Contract and Globe of Remembrance.
- All Rain of Fear weapons, shields, and equipment with appearances can now be placed in housing.
- [Bracketed] text can now be clicked to say the highlighted words to an NPC. NPCs will still respond to typed out messages, if you wish to respond in this fashion. The color of the bracketed text can be changed in the Options window under the Colors tab.


*** Items ***

- New Hero's Forge robes have arrived! You can change existing Hero's Forge robes between the new and old versions by right-clicking them. New robes will be available in the same places the old robes were found. The Noble Cloth Robe Ornament can be purchased from Keliss Arden for those who have completed the requisite achievement.
- Hero's Forge Sets are now available for purchase in the Marketplace, with additional sets arriving weekly. Keep an eye out for your favorite sets! Note: All sets require the Hero's Forge Feature.
- Rewards for attending SOE Live 2013 are now available. Check your /claim window for the Shiliskin Contract and Globe of Remembrance.
- All Rain of Fear weapons, shields, and equipment with appearances can now be placed in housing.
- Ethereal Destroyer Ornament now can be slotted on all one-handed weapons.
- Felwithe Decimator Ornament now can be slotted on two-handed weapons.
- Progression charms in Heart of Fear now calculate their stats properly.
- Uncursed Freedom helms have had their health, mana, endurance, and AC slightly increased.
- Freedom of the Wild now has a kick modifier.


*** Quests & Events ***

- Looking for a challenge? The Hardcore Heritage zones of Crushbone and The Permafrost Caverns are available until August 26th. Nagafen's Lair and The Castle of Mistmoore will be available from August 23rd to September 16th.
- Lord Nagafen has moved deeper within his lair. If you wish to face him, speak to the Stoic Imp which now resides within his chambers.
- Starting a Muramite Proving Ground group trial will no longer apply a two-hour lockout to all Muramite Proving Ground group trials.
- Facing Your Fear - The task now has a six-hour replay timer.
- Reworked the Taskmaster XVII event in Corathus Creep. Among other benefits, these changes will prevent untargetable Creep Reaper toilers from wreaking havoc in the zone.


*** Spells ***

- Enchanter - Amplifying Aura Effect will now properly apply to all caster, priest, and hybrid classes. It previously did not affect Beastlords.
- Reflective Skin is now a short duration buff.
- Tomekeeper Kerkaz has discovered a way to turn higher-level spell motes into lower-level spell motes. Dreadmotes will remain Dreadmotes, and Terrormotes will remain Terrormotes.


*** NPC ***

- All instances of "Swinetaur" have been changed to the correct name, "Swinetor."
- Lirit T`Prakk has located a steady supply for Scroll: Smoldering Darkness and will carry it regularly now.
- The heads of old mummies will no longer look like zombie heads.
- Zixial the Scaremonger in Heart of Fear: The Rebirth should no longer spawn behind a zone line.
- Augmentation Sealer objects have been removed from zones.


*** AA ***

- Gift of Mana lines have been consolidated into a single line. The ability still functions the same way it did before.
- All of the Stat Cap AA lines have been consolidated into a single line per stat under the Planar name: Planar Strength, Stamina, Agility, Dexterity, Wisdom, Intelligence, and Charisma.


*** Progression Servers ***

- Earring Molds are now available after Prophecy of Ro unlocks.


*** Collections ***

- Zone names have been added to the titles and advanced lore descriptions for all Collection items that did not already have them.
- Collection items can now be found in the Hardcore Heritage zones of Nagafen's Lair and The Castle of Mistmoore.


*** Miscellaneous ***

- Corrected the horse riding animation for Elven races so that shields no longer twist into their bodies.
- Corrected the missing textures on Dark Elf males that caused their elbows to turn red while wearing plate armor.
- Dialogue phrases in many older zones will be more forgiving and easier to follow.
- Upgraded a number of internal systems for performance improvements.
- You can now camp out while mounted.
- Druids and Bards can now sort targets in the tracking window.
- [Bracketed] text can now be clicked to say the highlighted words to an NPC. NPCs will still respond to typed out messages, if you wish to respond in this fashion. The color of the bracketed text can be changed in the Options window under the Colors tab.
- When receiving a Krono through the parcel system, the Krono is automatically credited to your account. The parcel you actually receive is only a receipt for the Krono. A message will now appear when retrieving a Krono parcel in order to explain this fact.
- Fixed an issue that was causing mercenaries to suspend themselves in certain locations in The Bloodfields.
- Fixed an armor appearance issue related to illusions.
- Fixed an issue related to animation blending. Animations now transition more smoothly.
- Fixed an issue that could cause crashing in Plane of Shadow when using the Tracking skill.


*** UI ***

- Converted the buttons on the character select screen to use art images instead of plain text.
- Fixed some issues that would cause the Bank and Mercenary windows to get in a strange state if you reloaded the UI skin while these windows were open.
- Increased the maximum number of open item display windows to 6.

- Changed -
EQUI_CharacterListWnd.xml
EQUI_ItemDisplay.xml
EQUI_RespawnWnd.xml
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Tandt Dmight
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Lhimy
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Re: Patch Notes 8/21/2013

Postby Lhimy » Wed Aug 21, 2013 4:40 am

Tandt wrote:- Starting a Muramite Proving Ground group trial will no longer apply a two-hour lockout to all Muramite Proving Ground group trials.


best part! might actually do them now for alts.

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Re: Patch Notes 8/21/2013

Postby Goofydoofy » Wed Aug 21, 2013 5:52 am

Wholly shit! This patch has some MAJOR improvements that have been long sought after. It is great to see they are actually taking this game seriously now and improving it since they are facing some stuff competition from games like Guild Wars 2 and World of Warcraft. A few years ago, they didn't give a shit. You'd get an expansion that was full of bugs. Now they are actually making an effort to change/fix even older stuff. Wonderful!
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Lhimy
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Re: Patch Notes 8/21/2013

Postby Lhimy » Wed Aug 21, 2013 7:58 am

some bugs with the AA consolidation. If you had the heroic AAs maxed when you log in for some reason its like doubling them and you'll see a few hundred extra on your stats and under the AAs you'll see like 5 listings for "planar agility" instead of just the 1 on top of giving everyone like an extra 500 AAs spent but it fixes itself soon as you zone so no crazy buggy stat boost.

though I still wouldn't rule out the obligatory emergency patch at some point today.

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Re: Patch Notes 8/21/2013

Postby Meso » Wed Aug 21, 2013 8:21 am

holy crap! Was that Goofy serving a compliment?

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Re: Patch Notes 8/21/2013

Postby Lickitys » Wed Aug 21, 2013 11:41 am

Best part, in my humble opinion.

- Druids and Bards can now sort targets in the tracking window.
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Re: Patch Notes 8/21/2013

Postby Derdarr » Wed Aug 21, 2013 2:36 pm

Welcome window is back and still as unwelcome as ever :( just a fyi

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Re: Patch Notes 8/21/2013

Postby Sharrien » Thu Aug 22, 2013 7:50 am

Love not being able to click anything for a minute or two after the screen comes up. Littlabit prolly thinks I'm ignoring her invites! I would rather just stay on the loading screen with the blue bar creeping along than the buggy, mouse-paralyzing welcome screen.
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Re: Patch Notes 8/21/2013

Postby Gronalk » Thu Aug 22, 2013 2:01 pm

I just hit escape and the welcome window goes away.