Patch Notes - Oct 16

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Ommina
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Patch Notes - Oct 16

Postby Ommina » Tue Oct 16, 2012 3:35 am



October 16, 2012
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*** Highlights ***

- Look to the sky! While the sky itself is not falling, parts of it may seem to be. Magus Burlshin, who has hidden himself in the lands around Erillion, has a curiosity about these things. If you share that curiosity, you may want to seek him out.
- In celebration of Harvester's Haunt, look for new items and ornamentations on creatures throughout Norrath.
- The traditional Harvester's Haunt events will run from October 19th to November 7th.
- Hero’s Forge robes have arrived! The Cloth Robe Ornament is granted as a reward set to cloth wearing classes when first purchasing the Hero’s Forge feature. If you already own the Hero's Forge, you can purchase the robe ornaments from Keliss Arden in Plane of Knowledge.


*** Items ***

- In celebration of Harvester's Haunt, look for new items and ornamentations on creatures throughout Norrath.
- Hero’s Forge robes have arrived! The Cloth Robe Ornament is now available from Keliss Arden in Plane of Knowledge. It is also granted to cloth wearing classes when purchasing the Hero’s Forge feature.
- The Guild Hall Anchor Package is now listed as Druid- and Wizard-only on the loyalty merchant.
- Removed errant stats on a number of unequippable or quest items.
- Boots with Hero’s Forge ornaments now display the correct appearance when a robe is worn.
- Adjusted the amount of experience required for the Tears of Alaris evolving item to reach level 20. The amount of experience required to reach level 20 is about what it previously took to reach level 16. At level 20 you can now right click the item to transform it into an augmentation.


*** Quests & Events ***

- Look to the sky! While the sky itself is not falling, parts of it may seem to be. Magus Burlshin, who has hidden himself in the lands around Erillion, has a curiosity about these things. If you share that curiosity, you may want to seek him out.
- The traditional Harvester's Haunt events will run from October 19th to November 7th.
- Breaching the Barrier - Blood Servants should now be affected by snares.
- Fumerak the Quintessence - Made several adjustments to the difficulty of the Sepulcher 3 Raid.
-- When the crystals visibly glow they should now display a message.
-- Reduced the rate at which the statues naturally power up over time.
-- Significantly reduced the rate at which the statues power up from spells being cast.
-- Reduced the range on Brilliant Purification from 25 to 10 and lowered its duration from 30 seconds to 18 seconds.
-- Reduced the range on Allure of Darkness from 12 to 8.
-- Reduced the amount of damage it takes to break Fumerak's Focus of Power, and reduced the amount by which the spell increases Fumerak's damage output.
-- Reduced the melee damage done by Fumerak.
-- Reduced the total HP of Fumerak and the various Devotees by about 15%.


*** Spells ***

- Beastlord - Adjusted the Hundred Hands effect on Kolos' Fury Rk. II and III.
- Enchanter - Compliant Lurch will no longer affect targets above level 100.
- Paladin - Corrected an error in the spell description for Preservation of Oseka Effect.
- Shaman - Corrected an error in the spell description for Vengeance of Sholoth.
- Wizard - Malediction, Denunciation, and Vilification of Havoc are now on timer 11.
- The illusion spells Simple Bellikos, Iksar Skeleton, and Sarnak can now be cast in combat as intended.


*** NPC ***

- Garjah Zotaki Is no longer worth much experience, and no longer leaves a corpse.


*** AA ***

- Druid - Wrath of the Forest Walker now stacks with other buffs.


*** Achievements ***

- Added the God Learner achievement, completed by finding some secret lore in Veil of Alaris.
- Moved the achievement "Twelve Days of Frostfell" from the "General" category to the "EverQuest -> Special" category.
- Added in missing Hero's Forge achievements for Sylvan, Insidious and Eternal Grove armor sets.
- Corrected the icons for the Viridian and Auburn Hero’s Forge achievements.

Jhereg
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Re: Patch Notes - Oct 16

Postby Jhereg » Tue Oct 16, 2012 9:02 am

- The Guild Hall Anchor Package is now listed as Druid- and Wizard-only on the loyalty merchant.

Is that the ones most of us have already planted or something different?

Oaklen
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Re: Patch Notes - Oct 16

Postby Oaklen » Tue Oct 16, 2012 9:59 am

Hey Jhereg,

From what I can gather the Loyalty Vendor sells three different 'anchor' typ items. The most expensive being the, "Guild Hall Anchor Package" metioned in the patch notes. The other two being the, "Primary Anchor Package" and the "Secondary Anchor Package." Both of these are much less expensive iirc. These two cheaper ones are the ones folks can use to port themselves back to either the GH, the Guild "Lawn", or their House (if they own a house) depending on where the Primary/Secondary achror is set.
Sensei Oaklen <Celestial Navigators>
Monkeying around since 2k

Jhereg
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Re: Patch Notes - Oct 16

Postby Jhereg » Tue Oct 16, 2012 1:30 pm

Thanks!