CN Rules and Policies - Required Reading for all Applicants

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Galarina
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CN Rules and Policies - Required Reading for all Applicants

Postby Galarina » Fri Oct 15, 2004 10:00 am

Please take the time to read this entire post. It defines who we are, our rules, what the requirements and minimum levels are for joining, how to app, etc.

Updated 4/1/15
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Celestial Navigators - Casual but Professional


Casual - We often refer to ourselves as a family. We value the quality person behind the toon more than how often you play or what gear you have. Our main goal is to have fun together, make friendships and enjoy the game - while at the same time we strive to work together to make our guild stronger, accomplish new goals, and take on harder mobs.

We realize that real life is more important than the game. Real life always comes first. This is what separates us from pure "raid guilds". We do not expect you to log on every night of the week, and we do not have mandatory raids. We are not, and do not plan on becoming a "raid guild". However, we enjoy raiding quite often, and always encourage participation.


Professional - We may be a casual guild, but that doesn't mean we slack off. As a member of CN, you are expected to participate in the guild and be actively helping other members. While we don't have mandatory raids, and we don't expect members to attend every raid, we still expect everyone to participate in the guild.

Members are also expected to use the message boards. This website is our primary means of communication. Players don't log in to the game every day, so it becomes very important to communicate with the guild here, where everyone can read it at their own leisure.

Perhaps most importantly, you are expected to act in a mature, professional manner consistent with our family atmosphere. Causing issues or drama CAN have you removed from CN. We expect members to listen to and respect the leadership, and work together in teamwork. It is important to remember that there is a real person behind each toon, and that each person deserves to be treated with respect. You are a representative of our guild and that does not disappear just because you are not at a guild raid or in a guild group. Topics of conversation that are unacceptable in guild chat due to sensitivity are: drugs, religion, politics, political matters, sexual content, or any confrontation type subjects. IF you wish to engage in such topics of conversation do so in the appropriate channel (will be given at time of membership) or take it to tells, or make your own private channel.

The principle of being casual but professional applies to everything we do. The following guild rules and guidelines are all derived from this principle.
Last edited by Galarina on Thu Sep 15, 2005 1:13 pm, edited 11 times in total.

Galarina
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Rules of Conduct

Postby Galarina » Fri Oct 15, 2004 10:01 am

Rules of Conduct
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You are expected to act in a mature, professional manner consistent with our family atmosphere in all situations.

Leadership - The officers, raid leaders and class officers have put a lot of time and effort into maintaining the guild and helping us grow. It is ok to disagree with the leadership, but it is never ok to be disrespectful. We expect all members to show respect to the people in positions of leadership. During a raid, it is never ok to argue with the raid leader.

The officers are trying to do what is best for the guild. We value guild input and suggestions, however it is impossible to please everyone. Once a decision is made, it is final. If you cannot let it drop, post under the constructive criticism thread. Rants are not tolerated in this guild - keep it polite and constructive.

Members - It's important to remember that there is a real person behind each toon, and that each person deserves to be treated with respect. We do not tolerate rude or insulting language of any kind. Never use guild chat for arguments or disagreements, take it to tells. If you have an issue with another member and cannot resolve it yourself, you may ask an officer to get involved. They will create a channel or send tells to resolve the issue.

Try to greet guild members when they sign on and off in guild chat. This only takes a moment and it can make members feel welcome and comfortable. When exping, try to group with guild members if possible. We are here to help each other out. It is more important to get to 100 in a year and still have friends in the guild than get there in 4 months and realize you have no friends and no one your level to hunt with.

You are a representative of our guild and that doesn't disappear just because you're not at a guild raid or in a guild group. Members should wear their guild tag proudly (NO /anon please) and act in the same manner toward everyone else that they do toward guildmates.

Do not engage in trading petty insults with other players over /ooc or /shout. If you have a problem, talk to their guild leader or ask an officer in CN for advice on what to do.

If you choose to run a casino, please do so on a non guilded alt. Casinos often stir up conflict, whether justified or not, and we don't want it associated with our guild name.

Ninja looting and kill stealing are not acceptable behaviors and may result in deguilding. This applies to both guild events and non guild events.


In General, we expect our members to be competent, quality players who are always trying to improve. We don't expect you to know everything. The most important thing is being willing to listen and learn. Pay attention at raids and in groups. If you don't understand something, ask your group leader. Learn about the other classes. Ask questions from other members or higher levels in your class. Read advice about your class on the guild website. There are plenty of resources. Use them!



Guildchat Behavior
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In keeping with our family-guild atmosphere, it is necessary that certain guidelines govern our guildchat, raidchat and other guild-created channels (such as the application channel). Therefore, the use of swear words (spelled correctly or intentionally misspelled so that the badword filter will not catch them), abbreviations (such as "omfg" and "stfu", etc.), innuendos (sexual, bigoted, chauvinistic, etc.), and any other questionable language, suggestive or otherwise, will not be tolerated. Conversation pertaining to religion or political is frown at due to the drama it causes and can take away from others game play. If you feel the need to participate in such conversations and use this type of language, please do so in /tells or in a chat channel (goofys:goats) or one that you create yourself that is not directly connected with Celestial Navigators.
Last edited by Galarina on Thu Sep 15, 2005 1:15 pm, edited 8 times in total.

Galarina
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Raid Rules

Postby Galarina » Fri Oct 15, 2004 10:03 am

Raiding
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General Raid Info: Normally, CN raids every Tues, Wed, and Sat evenings starting at about 8pm EST. The raid leaders may make schedule changes as needed, and occasional additional events are thrown in on non-raid night. Raiding is not mandatory, but encouraged.


Raiding - CNP - Changing Main Character
(Please note: If you are approached by Guild Management to consider playing another character for the good of the guild or Raid, the below does not apply - and thank you for your consideration!)

To provide a more predictable and steady raid roster, raiding Main character changes will be considered on a case-by-case basis only, and will be heavily weighed against the needs of our current raid roster and progression, with Guild Management voting to allow or deny the request based on need.

This rule is intended for Guild Members that wish to replace their declared raiding Main character with another of similar capability and development, and receive normal CNP while raiding as this character.

•The "New Guild Smell" clause: Within the first 35 CNP earned after being accepted into the guild, we will more readily consider allowing a new Main to be declared so long as this proposed Main is a class open for recruiting at the time of the request, the proposed Main is of similar role and development level as the current Main, and this proposed Main was properly declared during your application process. This is still considered case-by-case and according to need.


Including the low-CNP swap described above, Main character changes are to be considered a 'one time only' event until a reasonable length of time has passed. There is no declared minimum time for this restriction, and is to be considered along with all other factors, but is likely to be measured in number of expansion releases since the last swap. If an additional swap is considered, the request will face additional scrutiny. Choose Carefully.

It is accepted that you may not have current progression-quality gear when making this request, but a lack of effort in preparing and equipping this proposed Main will be met with an equal lack of consideration for the request. Comparable or better AA, spells and skills are required, and the player's skill with the proposed Main will also be considered. Additionally, any proposed Main must meet all current Recruitment requirements and limitations, including character class.

If you request is denied, the issue is considered resolved. After a denial, please wait at least two raid tiers of progression or an expansion release before making another request.


1. Respect the Raid Leaders and assistants (generally officers). They did the research and we should all live by listening. There may be several ways to do things. The place to discuss this is the message board. When the Raid Leader(s) tells us to do something, we do it. If you want to try it a different way, suggest it on the boards or form up a raid where you try it your way. Requesting that we change targets won't be tolerated. The Raid Leader(s) and Pullers are pulling the targets they are for a reason. Arguing at a raid with the raid leader(s) about anything gets you an xloc out.

2. Never spam the officers for a target. Targets are chosen carefully taking several factors into account - ie, how many need a certain target, attendance, what's up, etc. A lot of thought (and stress) goes into these decisions and spamming raid leaders will not help. Use the message boards for target suggestions and comments.

3. Be prepared. The more everyone knows about the event, the better. Read the Message Board. Raid info is here. Often times, sign ups are here and date, time, and meeting location is included.

4. Listen while you're on a raid. We have plenty of non-raid time to chatter. All non-relevant chatter should be in groupsay, tells, or your own channel you make with friends. Even if you know all the details of an event, someone else may not, and lots of spam is distracting and obscures raid instructions.

4. Learn while you're on a raid. There are many of us with lots to learn. Turning off attack during enrage, not attacking til assist calls, what buffs are needed for which mobs, what needs to be stunned, controlling push ... Not knowing is fine. Not knowing and not learning is not fine.

5. Be on time. Consider camping yourselves in the meeting place the night before. Multiply the amount of time you're late by the number of people waiting and you get a sense of how frustrating it is for the 20 people sitting there wondering if something is going to go ahead.

6. Use your group leaders. These people are chosen because they've been around for a while and know what they're doing. If you have a question or concern, you should always ask your group leader first. They may know the answers to most questions and if they don't, they will ask the Assistant Raid Leader or the Raid Leader. Answers will be funneled back to the rest of the raid through the other group leaders, keeping the all important raid channel free of spam.

7. Learn these rules. They'll be in place at CN raids and your attendance implies you've read them and understand the reasons for them and are willing to follow them.

8. F2P members are welcome to participate in our raids but since loots cannot be used by a F2P account, F2P members may not bid or receive loots. Please understand we will try to accommodate any F2P members that wish to join us, but you "will" be asked to leave the raid if a "gold" member logs in and needs the slot in the raid.

9. /RSAY TALKING we ask that member do not spam /rsay with non raid talk. We also understand that we get people sometimes who have come from other guilds who has possiably done a hit before that we are still learning. We ask that /rsay is not spammed with instructions from ANYONE but the raid leaders. Confusion happens when too many people are giving instructions. If you feel you would like to share how you feel a hit should be done, please feel free to post it in the "current raid" section and give any advice you would like to. Sending tells during a raid to tell "well it should be done this way" is not the time to do this. Please rememeber that raid leaders have a lot going on and they are trying to make the raid enjoyable for all.

10. Your Toon, You Apped You are expected to play your own toon that you apped and guilded with CN when raiding. No one is allowed to play your toon unless you are asked to do so OR you have prior permission which would be for the betterment of the raid (class needed)

11. CNP is earned while raiding. CNP is kept on our CNP website so that you can check your balance at any given time. CNP is earned on your main that you apped with when you apped to CN. We do ask that recruits/apps earn your CNP while you are in your 2-3 week period, but hold off from bidding during your apping time. Once you become full member your CNP will be awarded for all your apping time and you can then begin to bid. (Please see below for the details on CNP)

CNP DETAILED RULES

CNP Values: Anyone in a official CN sponsored raid earns cnp. Values for items are determined in most cases by a calculator, some special items that do not fit into the parameters of the calculator have a CNP price determined by the officers before bidding starts. In the event that the officers determine a item was over priced due to any circumstances, the CNP spent on said items may be refunded, in whole or in part, and adjustments made by the officers to members CNP totals. In some circumstances items may be charged for CNP and in the future made into ffa items. This practice will not require a CNP adjustment for past purchases. Some items that are sold for CNP may be refunded if the officers determine that the items can not be completed or any reason they determine it should be adjusted back. Never loot an item from raid win chest or other vessel without first completion of the bidding process and a call by the lootmaster that a item is now up for ffa.

CNP distribution: For every item won during a CNP raid the winning point value will be added to a pool. This pool is then divided by the number of members to obtain a CNP reward, which will be added to the members in attendance CNP totals. This is done per event to allow for the fact that some members may leave or join during a raid night. There is no penalty for having to leave early or join late, other than the more events you are at give each member more chances to win items and earn CNP.

CNP in its basic form is a zero sum formula. What is spent is divided up by the members attending a raid and re-deposited in their CNP bank. There are exceptions to this in that the Raid officers can determine an event failure, early attendance, late night bonus and any other extra effort type bonus can be awarded. These are given to anyone in the raid at the time the raid officers determine such a bonus should be awarded and is usually a small amount of CNP to all participants. First win's are also doubled in CNP value using the calculated total for items purchased.

CNP Mains and Alts: Main's are fairly self explanatory, we expect you to play your main on every raid you can attend, to gear them up and to help us win events. Alts are for the most part only allowed on raids when there is room, and in almost all cases will be removed to make room for mains if at all possible. Even if it has to be done during an event. At times the raid officers may ask individual's to play an alt instead of a main to help fulfill a needed role on the raid. In those cases where the main is on the same account, or not able to be actively in the raid for any reason. We allow that individual to bid for either the main or the alt. This is to not penalize that person's main who may want to bid on an item that drops during the event.

In the case of boxed alts it is always at the discretion of the raid leader to add them as room is available, or on a need basis. Any alt that is in the raid and actively being played may bid on any item put up for bid, with the normal alt bid rules.

In all raids our main desire is to have it filled with main's but with the advent of the currency component we do strive to obtain all that we can for the guild members. But gearing up alts will not be a driving force for our normal raiding, it will always be considered a side benefit.

If you are boxing another players character, only for flags or currency you may not bid another players CNP. If no tell's are received for a item it is up to the master looter to allow this character to be brought in to loot any item.

We allow this practice of boxing mainly for the flag/currency component and with this type of boxing it will be at the discretion of the raid leader at all times as to availability of room and can be removed if necessary for a main or alt. You must /tell the raid leader of your desire to box said character for this purpose. Do NOT log someone else in and take raid invite without letting the raid leader know who is logging in the character and the reasons, flag or currency. This may determine later in an event who we remove for another main or contributing alt, so we need to know why you are boxing someone else.

CNP Bidding: All cnp bidding is done silent auction style. If you want a piece of loot that has dropped, you will send the officer asking for bids a tell with how much you wish to pay. Each item gets a first, second, third and final call before closing and the winning bidder declared in raid chat. All mains bid on this step that are interested in an item. A second auction bidding will only happen if no mains bid on the first auction, this bid will be for alts, applicants and guests. Mains are encouraged strongly to bid on the first auction but at this time will be allowed to bid on the second auction. Second auction rules will be highest cnp bid no main exception.

1. There is a Maximum bid on items, and that will be calculated the way we currently do.

2. The Minimum bid will be 1 CNP.

3. If no mains bid on the first silent auction a second auction begins using the same CNP rules. This auction will be for alts, applicants,
guests and mains.

4. There will be no god looting of items.

5. If we get a tie for the winning bid, the item will go the person who bid the highest, AND has the highest current CNP.

6. Alts are only allowed to bid up to half the maximum, as we prefer loot to go to mains (and alts are charged double, so at a half item price bid, they will be paying full price). This maintains loot value and raid value as the full value is used for the CNP distribution. A main
can never be outbid on an item they want as long as they bid over half price. (This rule MAY be nule and void now that we have the 2nd bidding to ALL) need to clarify

7. Mains are allowed to bid into the negative, once you go negative you must build up your CNP to positive to bid more than 1 CNP. If you are in the negative already, you are allowed to bid 1 CNP. This will prevent something from rotting that is an upgrade for someone. But will not allow someone already negative to outbid someone who does have points.

8. Alts are not allowed to bid negative, but may bid the 1 CNP. This bid may take a alt negative and it is not allowed to bid again till its earned its way into positive CNP again. Exception to this rule only for alts brought in by a winning 1 CNP bid that are not in raid,. As these are generally non raiding characters brought in to loot class specific or older raid content items and have no CNP or way to earn it, so the 1 CNP is deducted from that alts Main.

9. Bids of fractional values are NOT allowed. This creates more work for those doing the loot, and can create mindgames that we don't want.

10. Maximum of one (winning) max bid per event. On any event you bid max and win an item, you may bid on other items up to -1 of the set maximum price.

11. We are not perfect, but in the event a rule was incorrectly applied, and unless it is called to the officers attention before a item is looted, please try to limit causing a disturbance till after raid or at the minimum a pause in the raid. Loot carefully, make sure you are taking the item you bid and won. Mis-loots are charged to the player and will be deducted from your CNP. Mistakes will inevitably happen regrettably, and with the current customer service policy a incorrectly looted item will most likely be un-recoverable. Understand we are trying our best, things can be very hectic during a raid. Do your best to not disrupt the raid but bring any questions up in a prompt manner, preferably after raid when everyone can talk out an issue in tells or on the boards. Members should always feel free to post questions or concerns on the boards about any issue that concerns you about any CNP situation.

12. Attendance Even though we do not have a attendance requirement, we do ask that if you are going to be gone for a bit / awhile and you come back to raiding, you should raid for at least 2 weeks before bidding on items. The only time you would be able to receive a loot during your first 2 weeks back is if raid leader puts a item up that he states "no bids, open to ALL".
Last edited by Galarina on Thu Sep 15, 2005 1:05 pm, edited 9 times in total.

Galarina
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Raids, Flags & Epics Policy

Postby Galarina » Fri Oct 15, 2004 10:06 am

Raids & Flags Policy
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Other Raiding notes.
We use a DKP system for CN Events conveniently called CNP (CN Points).

Flags & Keys
While a good 80 percent of our level 80+ have been working on their flags and keys, please remember that we all spent many months, each of us, working on those. We will not be dropping everything to help new members get their flags and keys. Watch the forum and the guild motd and plan to attend raids and events that will give you the necessary flags.

Participation in Guild
By active, we mean... actively participating in guild raids/events and actively helping other members of the guild with their quests, flags and epic hits.

Remember... if you ask for help on an epic mob and ten people come to help you, that's 10 raids you need to go on just to repay the favor! The point is that people won't be very willing to help you if they don't see you willing to help other people.

As a new member you need to demonstrate your willingness to help others FIRST. People tend to get bitter when they see new members asking for power leveling or help on epic hits shortly after they got guilded... it gets even worse when you see members leave the guild 2 weeks after the guild got them their flags, keys or epic. I'm sure most people have honorable intentions. However, that doesn't change how people feel when they see requests like that. Please make an effort to help others before you ask for yourself.
Last edited by Galarina on Mon Jun 13, 2005 9:01 am, edited 3 times in total.

Galarina
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Guild Membership and Recruitment

Postby Galarina » Fri Oct 15, 2004 10:08 am

Recruiting
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Members are welcome to recruit potential applicants who may be interested in finding a new guild. Please do not encourage people to leave their guild, or have them apply unless they have already left their guild.

Membership
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Members may leave the guild for any reason at any time. If you chose to deguild your main, your alts will also be deguilded. If your loyalty is divided among multiple guilds, it can cause conflict and other problems. We'd love to keep you in our family, but if your primary loyalty is not to CN, you need to remove your alts as well.

If you chose to deguild your alt you may be sent a tell by an officer asking about your alt. If your alt is in another guild or if you are no longer playing your original main you may be asked to deguild your main. If you just want a character who is not guilded, this is not an issue.

Members of CN are expected to be main characters that are your first priority. Please do not apply for membership with a alt and have a main in another guild. You may not have a character in CN raiding and another character in another guild that is raiding as well. Having characters in other guilds that is actively raiding is not permitted with CN's policies.
Last edited by Galarina on Mon Jun 13, 2005 9:03 am, edited 3 times in total.

Galarina
Recruiting
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How to Apply to Celestial Navigators

Postby Galarina » Fri Oct 15, 2004 10:13 am

Becoming a Member of Celestial Navigators
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We love adding to our family and are often looking for quality people to join us in CN. Our biggest concern is making sure new members are able to participate in the guild and are the type of person who can be happy here. Please read our rules and policies thread to get a feel for the guild, and apply if you are interested!

We are a casual but professional guild. There are lots of great people here in CN, and we have a lot of fun, but CN isn't for everyone. Players who are more hard core will find that we move at a slower pace and may not be happy here. Players who are lower level will find that they cannot participate in raids or in many groups and will not be happy here either.

REQUIREMENTS
For this reason the following requirements must be met by applicants who wish to become members:

  1. Meet the level/AA requirements.. Players wishing to raid must be within five levels of the current level cap, and have at least 6000 relevant AA.
  2. Alts may be guilded after the main has full membership. We just want a chance to get to know you before alts are guilded.


If you are interested in applying, please read the Application Outline and use that as a guide to post your application. Make sure you have read our rules and policies too! After you have posted, you will need to raid and group with CN members so we can have a chance to get to know you. Contact an officer (Littlabit) for an invite to our apps channel.

The process usually takes two to three weeks, more or less depending on playtimes, etc. Try to make some friends and meet people who can post good things about you on your thread. After a few weeks the officers will review your application, make sure you have all the required items and votes (75% or higher), and then make a decision. All requirements must be met before you can be guilded.



CN Leadership
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Guild Leader:
Littlabit

Guild Officers:
Ommina (the mushroom)
Derdarr


Raid Officers:
Tandt
Reijo
Renaern


Recruiting Officer:
Hortonn
Dethwin


Retired Officers:
Calatank
Finamdar
Balzzodar
Amythiest
Galarina
Geekjoker
Kahlyla
Kaldolur
Lachaise
Szork
Silly

Founders:
Gyff/Wist (guild leader), Vanidor/Jhereg , Auru, Azargatha, Cuin, Danielaa, Majias, Roddingham
Last edited by Galarina on Mon Jun 13, 2005 9:03 am, edited 8 times in total.

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Re: CN Rules and Policies - Required Reading for all Applica

Postby Littlabit » Fri Apr 10, 2015 6:51 pm

All rules updated 4/12/17
Littlabit D'might 105 Cleric
GL of Celestial Navigators (Mushroom follower)
"Life is too short for drama & petty things, so kiss slowly, laugh insanely, love truly and forgive quickly"